Of course, the two familiar vibration motors in the user’s main grip will also benefit from advancements in the haptic feedback field, including better understanding from product designers and new driver technology. TLDR: Haptic Feedback does not seem to work with PS4 and Xbox One controllers (it works spottily with the Switch Pro controller). Hello! Honestly, I wasn't even aware that the Switch pro worked with Steam haptics like the SC does, though since Nintendo also uses linear actuators with all switch controllers, it makes sense.

Hello! Later force feedback mice used rumble and were much nicer to use than having resistance.

Hey, sorry for the late reply. The haptics on the Dualsense can simulate the feeling of tension and resistance. This enables the controller to offer different vibration amplitudes across different vibration frequencies to enhance the feedback for gamers. Oh you've used the Dual Sense? build quality looks on point, and the colors, design and things like the semi-clear buttons really come together to make a clean controller. Mostly though they are excellently done. When I'm showing it off I'll do that game then, "ok, let's Mario Party".

We’ll turn your complex problems into simple solutions. Long wall of text backstory/answer to "why on Earth would you want that? Same fanboy knee-jerk reaction. Iam legit gonna buy an xbox controller today. The dualsense will definitely implement and improve haptic features. so does someone know if the xbox controller allow haptic feedback on a pc?

Just feels gimmicky to be honest even if it’s good. Dunno if Kinect fits in that equation :p), Unofficial Waypoint Steam group (Members:85). Thanks pal:). Posted on Jul 29, 2020 If you played 1-2 Switch and playe the minigame with the pebbles then you'd know how precise the haptic feedback can be. Iam done played rdr2 on a keyboard + mouse as its a game designed to be played laidback on a controller. On closer inspection, you can see the two motors have different masses. (Might have played the milking game a few times...For Laughs...yea...ha...ha...). Playing Watch Dogs 2 on PC with an Xbox controller is like holding an earthquake lol, Shit, that's crazy cause even iam playing wd2. on time and to spec.

These will be located under the left and right triggers to add “precise haptic feedback to the fingertips”. so does someone know if the xbox controller allow haptic feedback on a pc? by I turn it off on every game I have. Wish I knew coding so I could make it myself :P. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Iam done played rdr2 on a keyboard + mouse as its a game designed to be played laidback on a controller. The Xbox Series X controller will be making use of haptic feedback, so PS5 wouldn’t let their rival get ahead of them when it comes to this feature. Mostly though they are excellently done. The pebble game is the only game I've played on 1-2 Switch. Iam legit gonna buy an xbox controller today. ": First of all, I am a huge fan of the Steam Controller Configuration functionality, and use it all the time. The rumble triggers on the Xbox One are overly annoying. I hate this console war mentality. The haptics on the Dualsense can simulate the feeling of tension and resistance. For the Xbox One sometimes the haptic feedback motors in the controller get a bit annoying. Log in or sign up to leave a comment log in sign up. Specifically, we’re referring to the new addition of two extra vibration motors. It's interesting and I guess most people will disable that right away. Thanks pal:). Posted on Jul 29, 2020 0 2 TLDR: Haptic Feedback does not seem to work with PS4 and Xbox One controllers (it works spottily with the Switch Pro controller). i agree, but bringing up "we did it first" just because is just trying to fuel the flame imo.. i agree on the main point though, im not really getting the hype over the controller. I didn't realize that the triggers reacted in Spartan Assault.

I believe the dualsense will have more haptics throughout the entire controller as opposed to just the triggers. Does Xbox controller have haptic feedback on a pc? By using our Services or clicking I agree, you agree to our use of cookies. Your one source for all things Xbox on Reddit! 2 comments. 33% Upvoted.

Like I said, the technology has definitely advanced. ": First of all, I am a huge fan of the Steam Controller Configuration functionality, and use it all the time. The rumble motors that allow for increased rumble precision in the xbox one controllers are cool but there's no reason to downplay Sony's new haptic triggers. I do like its shape more than the DualShock, but there’s cool features on the ps controller that just aren’t there on the Xbox. I'm interested to see whether its successful or a gimmick in a few games that most people hate. Hopefully these features really enhance the gameplay, I’m excited to get my hands on an actual dualsense.

All rights reserved. Gearmotors and Custom Mechanisms. I've noticed the vibrations can be noticeably stronger though, but I think that's game-dependant. Eh no.

it's a controller. Look at the touch pad on the DS4, look at HD rumble on switch, look at the haptic triggers on the One controller, look wider at things like Kinect, 3D gaming monitors etc. Doesn't exactly have to … For the Xbox One sometimes the haptic feedback motors in the controller get a bit annoying. In that case I just have to remain hopeful that a third party program for generic vibration will be created. © Valve Corporation. How does it feel in the hand? More Immersive. Mostly though they are excellently done.

I’d really like that they introduce a redesigned controller for Xbox instead of just adding small tweaks and call it a day.

Xbox controllers are already widely used by PC gamers, and it's likely this will continue after the Series X launches. Sort by. Adaptive triggers will only be implemented in exclusives and that’s all I’ll play on PS5 anyway, so I’ll experience it, but I just care about the quality of the games, don’t want to blow into my controller to make things happen. All trademarks are property of their respective owners in the US and other countries. Haptic feedback in a controller is great idea, but it’s not very strong vibration and fully replacing rumblers for haptic feedback will take away from the experience for me. Press J to jump to the feed.

The rumble triggers in the Xbox One are nothing like the DualSenses triggers, they have the entirely new feature of variable tension. For Xbox One … Video game companies might have adopted haptic feedback to enhance gamer experience, but it was already out in the wild before. I see no benefit of having my controller vibrate. I can see good arguments for both. Haptic Feedback For The Win. Español - Latinoamérica (Spanish - Latin America). If you played 1-2 Switch and playe the minigame with the pebbles then you'd know how precise the haptic feedback can be. Take apart old Xbox 360 and PlayStation controllers and you will see a couple of vibration motors that look almost identical to our 324-102 and 324-401 (the more powerful 12V version). The haptic feedback on the Dualsense is way beyond what the rumble motors on the Xbox controllers can do. By using our Services or clicking I agree, you agree to our use of cookies. Yes we know both have haptic feedback already, but we're not not talking about the rumble feature on this one.

Cookies help us deliver our Services. Considering 343i is a first party developer, I'm sure they'll take advantage of every Xbox One feature (as they see fit. That’s some nintendo DS shit lol. Press question mark to learn the rest of the keyboard shortcuts. They are not directly transferrable due to the physical differences between rumble motors and linear actuators. Definitely different, like I said, the technology advances are present, I’m excited to actually get my hands on a dualsense. Forza 5's use of them lets you know if you are putting more weight on one side of the car or the other via rumbling on the side that has the most pressure. I keep hearing people saying "Xbox has it too. ISO 9001:2015 – Manufacturer and Supplier of Vibration Motors. I just mean that a lot of these console specific features barely get any love from 3rd party developers and support slowly disappears. I've noticed the vibrations can be noticeably stronger though, but I think that's game-dependant. For the Xbox One sometimes the haptic feedback motors in the controller get a bit annoying. i mean, i think it looks nice. I’m sure it will offer better rumble than the Xbox controller, but it is certainly not a game changer. I understand there are advances in technology, but no one gave Xbox ANY credit back then, now it’s a selling point for PS5? Lot’s of these potentially good advances that added something to the experience got little to no support as generations went on and this seems likely no different to me.

Forza 5's use of them lets you know if you are putting more weight on one side of the car or the other via rumbling on the side that has the most pressure.    2. haptic feedback sounds cool i guess, but it also just seems like another one of Sony's controller gimmicks that will only be used by a few first party titles.

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